What you need is to add the -lGL in your linker options. Compiling Rust static library and using it in C++: undefined reference, c++ and mongodb - can't compile - undefined reference to `boost::system::generic_category(), Attach custom object to QStandardItem in Qt. If so, what are they? some of the glut functions arent working like glutCreateWindow and some of the gls arent working here are the errors > undefined reference to `__imp_glVertex3f', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x109): Which tutorial are you working off of OP? g++ ./path/to/files.cpp ./path/to/allfile.cpp -o outputfile -lGL -lglut. c++ I reinstalled both MinGW and glut and I'm still getting the same result. Linking problem in Code::Blocks with Ope - C++ Forum Undefined reference to random - jkbankexams.com exit routine). The two functions that are highlighted work just fine, and they are defined in one of the freeglut libraries: As per ben10's suggestion, I enabled CMAKE_EXPORT_COMPILE_COMMANDS before modifying anything in my CMake file, and this was generated: After that, I modified CMakeLists.txt according to what ben10 recommended, and now it won't compile. and everyone always gives really stupid non-answers. IE if you build a win32 executable, make sure you have the glew32 binaries and lib. Does the author's website where you got it from have any "how to use & compile instructions"? 1>test.obj : error LNK2019: SiftGPU96, opengl OpenGL, openGL MinGWGLUT'_imp ____ glutInitWithExit @ 12' people to yell at you for not paying attention!! One workaround to this issue is requiring users to always link with the same CRT as GLUT is compiled with. Hey all, I'm trying to get into programming after about 15 years. Undefined reference to `__imp___glutInitWithExit' and others, but library is linked, How Intuit democratizes AI development across teams through reusability. if you download my file, there's a readme in the MinGW>freeglut directory. To use llibGlut32.a as it's known, Goto Project->Build Options. it's not linked in at all. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. How do you fully install opengl??? - Code::Blocks I use Code::Blocks, because I want to create as portable code as possible (OpenGL/GLUT is used for the same reason) and to my knowledge, Visual C++ Express or Visual Studio are mostly Microsoft specific - or, are they? I set up CLion, MinGW and added the appropriate freeglut files into MinGW. > undefined reference to `__imp_glEnd', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x14b): The top option (of which they're both children) will add the library to both). c++ - Undefined Reference to OpenGL functions! [SOLVED] | DaniWeb Polecam rzuci okiem na QOpenGLWidget. It says as a linker error this: c:\documents and settings\dylan snowden\desktop\my stuff\my c++\open gl\my opengl\glcode.o(.text+0x17):glcode.cpp: undefined reference to __glutInitWithExit@12' c:\documents and settings\dylan snowden\desktop\my stuff\my c++\open gl\my opengl\glcode.o(.text+0x3b):glcode.cpp: undefined reference to__glutCreateWindowWithExit@8 I can tell you that you probably don't need it. Or theres another possibility. They even explain how to compile with g++. 1)click "Project -> Build Options", click the "Linker" tab. opengl32 glu32 Search. Well how can I set up a window for my project then (and get keyboard actions etc.)? Asking for help, clarification, or responding to other answers. Or (and this is what I do to prevent any doubt), I simply take the important dll files (glut32.dll, opengl32.dll, etc), and copy them into my Windows/System folder. Chances are they have and don't get it. GLUT then calls the executable's exit function pointer to ensure that any "atexit" calls registered by the application are called if GLUT needs to exit. Start up code::blocks and choose Create New Project and then choose Glut / Glut Project. Programming requires a great deal of brainpower and attention to details. Don't tell someone to read the manual. linking error in glut.h - C++ Forum - Cplusplus c++ - MinGW GLUT '_imp____glutInitWithExit@12' c++ windows glut freeglut windows64 Pythonc++ OpenGLglut __imp____glutInitWithExit@12__imp____glutCreateWindowWithExit@8, #include #ifndef GLUT_DISABLE_ATEXIT_HACK #define GLUT_DISABLE_ATEXIT_HACK #endif, Win32 has an annoying issue where there are multiple C run-time libraries (CRTs). Using Visual C++, I check under Project->Settings, and hit the Link tab. You're probably missing a reference to the glut library. The nature of simulating nature: A Q&A with IBM Quantum researcher Dr. Jamie We've added a "Necessary cookies only" option to the cookie consent popup. , _13754: [Dev C++] First Test to OpenGL, error found - Khronos Forums Thread: [Freeglut-developer] cross-compiling: undefined reference to `wglGetProcAddress@4' Status: Beta. it isn't. undefined reference to _imp____glutinitwithexit 12 I had similar problems using MinGW, which I believe Dev C++ is built around and this solved my link problems. Glut library not properly linked in codeblocks - Graphics and GPU Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. What is an undefined reference/unresolved external symbol error and how do I fix it? Dev-C++ / Discussion / Bloodshed Software Forum: undefined reference to glut32.dllSystem32SysWOW64, c++ - MinGW GLUT '_imp____glutInitWithExit@12' Stack Overflow Pythonc ++noob MinGWfreeglut , 64.dll glut.hgl.hglu.h , System32SysWOW64glut32.dll, cedet-semanticparsinglinuxjiffies.hsemantic-idle-summary-idle-function-Arithmetic error, Visual Studio 2013 ExpressWindows XPbuild, pipeC.Net Compact Framework, SetWindowsHookEx + WH_CBT less, MinGWGLUT'_imp ____ glutInitWithExit @ 12'. Whether you are a digital nomad or just looking for flexibility, Shells can put your Linux machine on the device that you want to use. I really want to spread some modern CMake practice, and who knows it may lead you to solving the issue you have. 9 Years Ago. */, #define GLUT_DISABLE_ATEXIT_HACK, http://apps.hi.baidu.com/share/detail/31027308, qq_36674060: I'm asking because I've already tried a ton of sites, multiple times and there is no clear solution, at least to my knowledge. MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12', C++ error: undefined reference to 'clock_gettime' and 'clock_settime', C++ Undefined Reference to vtable and inheritance, Undefined reference to _Unwind_Resume and __gxx_personality_v0, undefined reference to `pthread_create' Error when making C++11 application with ASIO and std::thread, Undefined reference to 'dlsym' and 'dlopen', undefined reference to and non-virtual thunk to, Undefined reference to `typeinfo for class' and undefined reference to `vtable for class', MinGW + Boost: undefined reference to `WSAStartup@8', Ubuntu 13.10 C++ OpenGL GLUT - linking issues - undefined reference to `glClearColor', SDL 2 Undefined Reference to "WinMain@16" and several SDL functions, Undefined reference to `yylex' in yyparse() while compiling using g++, bison and flex, undefined reference to `boost::chrono::system_clock::now()' - Boost, and cpp-netlib, Undefined reference to boost::python::detail::init_module and friends, Undefined reference to QMediaPlayer and QVideoWidget, Undefined reference error with new filesystem library and clang++7, GLEW and glfw compile error: undefined reference to symbol 'XConvertSelection', Link error: undefined reference to EVP_CIPHER_CTX_ and EVP_CIPHER_CTX_init, undefined reference to constructors and destructors, undefined reference to WinMain@16 when using boost with MinGW, gcc undefined reference even though ld finds the library and it contains the desired function, mingw building error: undefined reference to `__chkstk_ms', undefined reference to `libintl_gettext' with MinGW/MSYS and CMake, Fixing undefined reference to dlopen and dlcose, undefined reference to `__sync_val_compare_and_swap_4' error at compilation, using gcc 4.1.1 and 4.2.0 for Sparc v8 target, undefined reference to `WinMain' : When using Cygwin, SDL2 and Netbeans. But here is a link which explain on how to install GLUT and setup the linker options. These were all functioning mini games by the way. For almost any file in my 'Include' headers, I make sure I have the right '.lib' file listed. Having problems getting opengl working with mingw Thread: [Freeglut-developer] cross-compiling: undefined reference to What are the differences between a pointer variable and a reference variable? In link libraries I have: Does a summoned creature play immediately after being summoned by a ready action? Connect and share knowledge within a single location that is structured and easy to search. If you dont know how to do that just add the following lines in your source code: I know that this question is over 3 years old. Why is SDL so much slower on Mac than Linux? [SOLVED] Undefined reference to '_imp___' when compiling DLL Everything is there, you just need to take the time to follow them. #pragma comment(lib,"opengl32.lib") With attitude like that, you are on your own. @AlexReinking I'd love to see more of these articles, nice work! Third, if you're using glut then the lib is (usually) called glut32, not glut, so check what the name of the .lib or .a file actually is. I'm trying to "upgrade" a complex OpenGL app that I've build using Qt 4.8.6 to Qt 5.7.0 . CrazyEddie: "I don't like GUIs". > undefined reference to `__imp_glutInitWindowPosition', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x196): I had the same problem as you with devcpp, and this #define solved mine. I want to learn OpenGL programming and I tryed to create a pojects on Code::Blocks. Installing my file would make this clearer. after the edit, what is actually inside those folders with, (But I upvoted your answer nonetheless, welcome to StackOverflow!). That solved the trouble in Codeblocks and OpenGL Glut project for me, I had add also #include in First line of the code. Likewise if you need glut or glu library functions you want -lglut -lglu respectively. freeglut Well, its probably not the same problem, but the first thing I do when I get a slew of similar type errors, I check to make sure my Library files are properly set up. Do roots of these polynomials approach the negative of the Euler-Mascheroni constant? Is it correct to use "the" before "materials used in making buildings are"? I believe I am telling about well known but not solved problem: when compiling there are comes errors: [Linker error] undefined reference to `__glutInitWithExit@12' and etc. Example of polymorphism preventing compiler optimization? Compile under Windows - undefined reference to `_exit' #56 - Github https://stackoverflow.com/questions/21210895/, java - javaWindows, c++ - session LVS_EX_DOUBLEBUFFER , opengl - MonoDevelop (Linux) OpenGL , https://stackoverflow.com/questions/21210895/, javascript - Node.js Touchless (XCOPY) Windows , java - Sonar : Windows 7 : Throwing error against jdbc on start. So, I created a new empty project and in 'build options' > search directories > compiler I put the folder adress that contains freeglut's include files. vegan) just to try it, does this inconvenience the caterers and staff? C:Temp\ccjC3KZ3.o:test.c:(.text+0x28): undefined reference to `__imp___glutInitWithExit' glut32.lib My Cmake file below: cmake_minimum_required(VERSION 3.6) > undefined reference to `__imp_glClear', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0xb1): MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12' undefined reference to WinMain@16 when using boost with MinGW; mingw building error: undefined reference to `__chkstk_ms' How to fix undefined reference to `__imp_WSACleanup' (Boost.Asio) in CLion; undefined reference to '_WSAStartup@8'. The best way to start a new Fortran project is to use the "Fortran application" template: Obsug okien, klawiatury i kontekstu OpenGL masz bezporednio w Qt. First confirm that you have a OpenGL32 and FreeGLUT library. Acidity of alcohols and basicity of amines. Linker error: undefined reference to symbol 'glClear' - Ubuntu Forums I can't help with GLUT, sorry. You need to link to the GL library. Doing the reverse will again show those errors. C Programmer working to learn more about C++ and Git. How do I align things in the following tabular environment? My feeling is you're not linking with GLUT::GLUT, but I can't verify that. Hey OpenGL Programmers and C++ Users I am new with OpenGL and this OpenGL Forum yet So i use Dev C++ and i get installed FreeGLUT on Windows XP (at home i work on windows 7 and 10) Now i try if opengl works on Dev I was experiencing the same problem as you when I first used FreeGLUT. Brought to you by: dcnieho, fayjf, fayjf2, jtsiomb, sjbaker. Do you need your, CodeProject, spelling and grammar. 2) I'd do something like the following: set CMAKE_VERBOSE_MAKEFILE if you're using make (or ninja) and . Unless I add LIBS += -lglu32 -lopengl32 -lfreeglut I can't . How do I connect these two faces together? Compiling opengl code using gcc through the command line Although I linked files bit differently in DevC++, there were no errors or warnings. UNSOLVED OpenGL fixed function in Qt 5.7.0 Build Issue. (i am also using the nehe glut based code to compile and it still doesnt work), [Linker error] undefined reference to `glutInit@8, [Linker error] undefined reference to `glutCreateWindow@4, [Linker error] undefined reference to `glutMainLoop@0. Linking. You need to add more information like what were you trying to do? winmm Dev-C++ and glut - C++ Programming On Windows 7 64 bit and Windows 10 32 bit. undefined reference to _imp____glutinitwithexit 12 Windows 7 32bit, Qt 4 and 5. For example, for #include I make sure I have opengl32.lib referenced. ], ok i have dled the nehe 1st tutorial for glut based and i have tried to compile it in devcpp and those are the errors i get. Open the codeblocks editor and open your file/project. MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12' GLEW and glfw compile . For almost any file in my Include headers, I make sure I have the right .lib file listed. OpenGLglut __imp____glutInitWithExit@12__imp____glutCreateWindowWithExit@8 #include #ifndef GLUT_DISABLE_ATEXIT_HAC Your PRO file probably need a LIBS entry to suit. The trick is to remember that if you use any functions from included header files that . Undefined reference Poco::* when compiling OF from Git - OpenFrameworks 20 Bay Street, 11th Floor Toronto, Ontario, Canada M5J 2N8 > undefined reference to `__imp_glVertex3f', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0xe7): This 3)In the other linker options, add this code, exactly as it is below: Select the top option in the tree on the left - it'll be your project name (don't selct Release or Debug, since that will only add the library to either one of the build configurations. almost as if it isnt reading the glut and gl library files but like i said before i have not seen one dll for gl glut or glu. rev2023.3.3.43278. 1. I mentioned that it might be depricated because looking back at my past projects I saw that I had it commented out with a note saying "Not Needed". Trouble getting freeglut to work on 20.03 There is a very prominent menu item at the very top of your program IDE called "Project". #pragma comment(lib,"glaux.lib, =>>=>>=>>C/C++=>>=>> _DENUG, #include , https://blog.csdn.net/zhongjling/article/details/7532128, http://apps.hi.baidu.com/share/detail/31027308. lol but now i have these errors. Thanks for contributing an answer to Stack Overflow! Copyright 2023 www.appsloveworld.com. But in case you haven't, go give it a try and also download the latest version of FreeGLUT binary release which is 3.2.1 from their official website. It will find the glut.h file you need. In search directories > linker I put the folder address that contains freeglut's 64bit libraries. Hi guys. Start the IDE, press Alt-P, go to the "Parameters" tab, and enter the proper linker options in the "Linker" field: -lglut [Solved]-MinGW and GLUT undefined reference to '_imp Are you getting some compiler/runtime errors? This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL), i'm trying to compile a program on codeblocks. Obsug okien, klawiatury i kontekstu OpenGL masz bezporednio w Qt. As a quickfix you can obviously rename this either in the project settings or rename the file itself. CLion + MinGW Test CMake run finished with errors. For GLUT, it needs 'glut32.lib', etc. - define GLEW_STATIC in the preprocessor. Do you need your, CodeProject, ok that solved the exit problem In particular, atexit callbacks registered in the executable will not be called if GLUT calls its (different) exit routine). Hi, I do not want to use visual studio express because microsoft just wants your cc and they are trying to kill opengl so there is no point to use their compiler. Please elaborate and be specific. > undefined reference to `__imp_glutInitDisplayMode', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x171): I know that this response is over 3 years removed form the original posting, but I ran across this posting while researching and wanted to offer a response. Linker issue with mingw, notepad++ and freeglut - CodeProject What The ?: Glut Linker Errors - GameDev.net After spending the last four hours trying to get this working, I'm resorting to asking for help. Bdzie atwiej. Don't tell someone to read the manual. [Solved] undefined reference to `_imp__glutInit@8'| - CodeProject Does Counterspell prevent from any further spells being cast on a given turn? Press J to jump to the feed. How to map optical flow field (float) to pixel data (char) for image warping? #include I did some research, tried this one out: Can you be more precise about the problems you are having? 132. (1)My version of Dev-Cpp is 4.9.9.2. && E:\MABS\msys64\mingw32\bin\ccache.exe gcc -mthreads -mtune=generic -O2 -pipe -Wall -Winline -W -Wformat-security -Wpointer-arith -Wdisabled-optimization -Wno-unknown-pragmas -Wdeclaration-after-statement -fstrict-aliasing -O3 -DNDEBUG -pipe -static-libgcc -static-libstdc++ tools/CMakeFiles/tiffgt.dir/tiffgt.c.obj -o tools\tiffgt.exe -Wl,--major-image-version,0,--minor-image-version,0 libtiff/libtiff.a port/libport.a -Wl,-Bstatic -lglut -Wl,-Bdynamic -lopengl32 -lglu32 -Wl,-Bstatic -lz -ljpeg -llzma -lzstd -Wl,-Bdynamic -lkernel32 -luser32 -lgdi32 -lwinspool -lshell32 -lole32 -loleaut32 -luuid -lcomdlg32 -ladvapi32 && cd . now that im usin the new devcpp i have these errors. Setting up Freeglut Code::Bloks - Khronos Forums thanks @AlexReinking! How do you ensure that a red herring doesn't violate Chekhov's gun? HELP : OpenGL in MinGW C++ | DaniWeb It seems to like that GLUT is the only one that doesnt work. Nie jest to bezporednia odpowied na Twoje pytanie, ale czy rzeczywicie potrzebujesz jakich funkcji z freeglut? No muss, no fuss. New to OpenGL: Errors when compiling - C++ Programming To avoid the atexit workaround, #define GLUT_DISABLE_ATEXIT_HACK. Notice that there is "WithExit" suffix in each of them. Not the answer you're looking for? logs.zip collected by media-autobuild suite, [93/129] Linking C executable tools\tiffgt.exe, cmd.exe /C "cd . mingw building error: undefined reference to `__chkstk_ms'. if so maybe try to create a shell script file and using g++ function build those files using the shell script file. You could use either SDL (, http://www.allegro.cc/forums/thread/596253, http://www.levelbylevel.com/tutorials/opengl-c-and-glut-using-codeblocks-and-mingw-updated/, http://hubpages.com/hub/How-to-set-up-you-CodeBlocks-for-openGL-lasthopez, Visual C++ Express or Visual Studio are mostly Microsoft specific, Code::Blocks is up-to-date, DevC++ isnt and I have the recent version of Code::Blocks right now. Make sure it is before the glut include as above. now that im usin the new devcpp i have these errors, [Linker error] undefined reference to `__glutInitWithExit@12, [Linker error] undefined reference to `__glutCreateWindowWithExit@8, [Linker error] undefined reference to `__glutCreateMenuWithExit@8, [Linker error] undefined reference to `glShadeModel@4, [Linker error] undefined reference to `glClearColor@16, [Linker error] undefined reference to `glClearDepth@8, [Linker error] undefined reference to `glEnable@4, [Linker error] undefined reference to `glDepthFunc@4, [Linker error] undefined reference to `glHint@8, [Linker error] undefined reference to `glClear@4, [Linker error] undefined reference to `glLoadIdentity@0, [Linker error] undefined reference to `glutSwapBuffers@0, [Linker error] undefined reference to `glViewport@16, [Linker error] undefined reference to `glMatrixMode@4, [Linker error] undefined reference to `gluPerspective@32, [Linker error] undefined reference to `glutFullScreen@0, [Linker error] undefined reference to `glutReshapeWindow@8, [Linker error] undefined reference to `glutInitDisplayMode@4, [Linker error] undefined reference to `glutGameModeString@4, [Linker error] undefined reference to `glutGameModeGet@4, [Linker error] undefined reference to `glutEnterGameMode@0, [Linker error] undefined reference to `glutInitWindowSize@8, [Linker error] undefined reference to `glutDisplayFunc@4, [Linker error] undefined reference to `glutReshapeFunc@4, [Linker error] undefined reference to `glutKeyboardFunc@4, [Linker error] undefined reference to `glutSpecialFunc@4, [Linker error] undefined reference to `glutMainLoop@0 ", ok lol i think it deffinately has sumtin to do with headers or the dlls but see in devcpp 5 i havnt seen one GL dll in the directories of devcpp except 2 for like c++, [QUOTE]Originally posted by oGL_nEwB: Some other things I can think of: - Make sure you include GLEW first, then glut. Using Visual C++, I check under Project->Settings, and hit the Link tab. #!/bin/bash. [Solved]-How to solve -------undefined reference to `__chkstk_ms Cmake undefined reference to `_imp__glewExperimental' With windows and Linux library files: And I am using MingW for the toolchain: The issue I am having is the fact that My Cmake file is doing something wrong, I got the includes to work just fine but there is some issue with linking. [Solved]-OpenMP undefined reference to `_CRT_fenv' and `_setargv'-C++. And be very careful to add the GLUT/FreeGLUT library before the OpenGL library. Provide an answer or move on to the next question. 0. Only users with topic management privileges can see it. This is a quick answers forum. [Solved]-OpenMP undefined reference to `_CRT_fenv' and `_setargv'-C++ Re: undefined reference to glClear. C++ Inhertiance: function signatures for base type not working with derived type, How to template a data structure within a class all in-line (same .h file), Different behaviors algorithm when working with a UTF8 on different operating systems. How did you setup the project? Postby Ident Sat Aug 26, 2017 4:38 pm. Have I to do the same thing that hamoid as well, and in that case, where i have to copy the libraries, which folder. Jaki jest sens si meczy z mieszaniem tych dwch bibliotek, tym bardziej jeli projekt ma by may? and i have all the files in the right folders. This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL). 20 Bay Street, 11th Floor Toronto, Ontario, Canada M5J 2N8 2)In the Link Libraries box, add the path to all the *.lib & *.dll files listed above, so there will be 6 paths you will add. Did you put the -lopengl32 -lglu32 -lglut32 in the correct location in the linker options? I'm a student working with OpenGL in C++. dwarf99 Author. does devcpp 5 already link them or somethin? And it worked. +1 (416) 849-8900, > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x4c): The error suggests that it is not being referenced/linked in. Browse other questions tagged, Where developers & technologists share private knowledge with coworkers, Reach developers & technologists worldwide. That requires users supply a non-standard option. Provide an answer or move on to the next question. 100. All rights reserved. Undefined reference - should there be a difference between `a = -b;` and `a = -1*b;` and `a = 0-b` in C++? spelling and grammar. __imp____glutInitWithExit@12_-CSDN [SOLVED] undefined reference to `stricmp' - LinuxQuestions.org I use Code::Blocks, because I want to create as portable code as possible (OpenGL/GLUT is used for the same reason) and to my knowledge, Visual C++ Express or Visual Studio are mostly Microsoft specific - or, are they? In 'other linker options' i put . Some compilers don't like not having a '\n' at the end of the file. I've done this successfully on Mac OSX El Capitan, but have problems on Windows 7 using mingw. The library name given above is the one that's relevant when using Microsoft compilers. ->everyone always gives really stupid non-answers. Now what you need to do is add those libraries to your project. Select the top option in the tree on the left - it'll be your project name (don't selct Release or Debug, since that will only add the library to either one of the build configurations. NoScript). On Debian Stretch, compiling CB Trunk against wxWidgets 3.0. Some stuff I'd do before anything else: 1) remove the .a in the names of libraries, you have both a shared and a static library, let cmake add the extensions for you : The error messages indicate that your build expects to link with the dynamic (DLL) version of the freeglut library, FWIW.
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